Experimental: this API is experimental and might be changed or removed in the future.

SpriteDataAccessExtensions.GetBones

매뉴얼로 전환
public static SpriteBone[] GetBones (Sprite sprite);

파라미터

spriteThe sprite to get the list of SpriteBone from.

반환

SpriteBone[] An array of SpriteBone that belongs to this Sprite.

설명

Returns a list of SpriteBone in this Sprite.

SpriteBone is a richer set of information about the bind pose that this Sprite contains. It is useful for reconstructing the runtime skeleton for this Sprite and perform various other operations like resolving the bone path. It is via information in SpriteBone that the system knows if a sprite could be bound to a specific hierarchy.