Experimental: this API is experimental and might be changed or removed in the future.

TerrainPaintUtility.GetCopyTerrainLayerMaterial

매뉴얼로 전환
public static Material GetCopyTerrainLayerMaterial ();

반환

Material Built in "Hidden/Terrain/TerrainLayerUtils" material.

설명

Returns the default copy terrain layer material.

This material is used by PaintTexture operations. Pass 0 is used to select a channel from the alphamap and copy it into a single channel intermediary texture Pass 1 is used to copy from the single channel intermediary texture back into the source alphamap.