BaseInputModule.DetermineMoveDirection

매뉴얼로 전환
protected static EventSystems.MoveDirection DetermineMoveDirection (float x, float y);
protected static EventSystems.MoveDirection DetermineMoveDirection (float x, float y, float deadZone);

파라미터

xX movement.
yY movement.
deadZoneDead zone.

설명

Given an input movement, determine the best MoveDirection.