public static Build.Content.SceneDependencyInfo PrepareScene (string scenePath, Build.Content.BuildSettings settings, Build.Content.BuildUsageTagSet usageSet, string outputFolder);
public static Build.Content.SceneDependencyInfo PrepareScene (string scenePath, Build.Content.BuildSettings settings, Build.Content.BuildUsageTagSet usageSet, Build.Content.BuildUsageCache usageCache, string outputFolder);

파라미터

usageCacheOptional cache object to use for improving performance with multiple calls to this api.
scenePathInput path of the Scene to prepare.
settingsSettings to use for preparing the Scene.
usageSetOutput usage information generated from preparing the Scene.
outputFolderOutput location where the post prepared Scene will be saved.

반환

SceneDependencyInfo Dependency information for the Scene.

설명

Calculates the Scene dependency information and writes a post processed Scene to disk.

Internal use only. See note on ContentBuildInterface.