Tilemap.SetEditorPreviewTransformMatrix

매뉴얼로 전환
public void SetEditorPreviewTransformMatrix (Vector3Int position, Matrix4x4 transform);

파라미터

positionPosition of the editor preview Tile on the Tilemap.
transformThe transform matrix.

설명

Sets the transform matrix of an editor preview tile given the XYZ coordinates of a cell in the tile map.

The editor preview tile is used for previewing possible additions to the tile map.