Experimental: this API is experimental and might be changed or removed in the future.

VisualEffect.SetTexture

매뉴얼로 전환
public void SetTexture (int nameID, Texture t);
public void SetTexture (string name, Texture t);

파라미터

nameIDThe name ID of the property retrieved by Shader.PropertyToID.
nameThe name of the property.
tThe new texture value.

설명

Sets a named texture value.

Automatically changes overridden state for this property to true. If the provided texture dimension doesn't correspond to the expected dimension, this function can log an error. If that happens, this assignment is ignored.