Experimental: this API is experimental and might be changed or removed in the future.

VisualEffect.HasMesh

매뉴얼로 전환
public bool HasMesh (int nameID);
public bool HasMesh (string name);

파라미터

nameIDThe name ID of the property retrieved by Shader.PropertyToID.
nameThe name of the property.

설명

Returns true if visual effect can override this named mesh.