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Use this format usages to figure out the capabilities of specific GraphicsFormat

Each graphics card may not support all usages across formats. Use SystemInfo.IsFormatSupported to check which usages the graphics card supports.

See Also: Texture2D, texture assets.


SampleTo create and sample textures.
LinearTo sample textures with a linear filter
RenderTo create and render to a rendertexture.
BlendTo blend on a rendertexture.
LoadStoreTo perform resource load and store on a texture
MSAA2xTo create and render to a MSAA 2X rendertexture.
MSAA4xTo create and render to a MSAA 4X rendertexture.
MSAA8xTo create and render to a MSAA 8X rendertexture.