Experimental: this API is experimental and might be changed or removed in the future.

ScriptedImporterEditor.OnInspectorGUI

매뉴얼로 전환
public void OnInspectorGUI ();

설명

Implement this method to customize how Unity's Asset inspector is drawn for an Asset managed by a ScriptedImporter.

The base implementation provides one field (including children) for each top level property. This can be overridden by a derived class.