public StateMachineBehaviour AddStateMachineBehaviour (Type stateMachineBehaviourType);

설명

Adds a state machine behaviour class of type stateMachineBehaviourType to the AnimatorStateMachine. C# Users can use a generic version.

Note that there is no RemoveStateMachineBehaviour(), to remove a state machine behaviour, use Object.Destroy.


public T AddStateMachineBehaviour ();

설명

Generic version. See the Generic Functions page for more details.