매뉴얼
스크립팅 API
unity3d.com
Version:
2017.4
2019.3
2019.2
2019.1
2018.4
2018.3
2018.2
2018.1
2017.4
2017.3
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2017.1
5.6
매뉴얼
스크립팅 API
언어:
한국어
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한국어
스크립팅 API
Version:
2017.4
2019.3
2019.2
2019.1
2018.4
2018.3
2018.2
2018.1
2017.4
2017.3
2017.2
2017.1
5.6
GraphicsTier
enumeration
매뉴얼로 전환
설명
Graphics Tier. See Also:
Graphics.activeTier
.
변수
Tier1
The first graphics tier (Low) - corresponds to shader define UNITY_HARDWARE_TIER1.
Tier2
The second graphics tier (Medium) - corresponds to shader define UNITY_HARDWARE_TIER2.
Tier3
The third graphics tier (High) - corresponds to shader define UNITY_HARDWARE_TIER3.