|center||Center of the box.|
|halfExtents||Half of the size of the box in each dimension.|
|results||The buffer to store the results in.|
|orientation||Rotation of the box.|
|layerMask||A Layer mask that is used to selectively ignore colliders when casting a ray.|
|queryTriggerInteraction||Specifies whether this query should hit Triggers.|
The amount of colliders stored in
Find all colliders touching or inside of the given box, and store them into the buffer.