Experimental: this API is experimental and might be changed or removed in the future.

GameObjectRecorder.TakeSnapshot

매뉴얼로 전환
public void TakeSnapshot (float dt);

파라미터

dtDelta time.

설명

Forwards the animation by dt seconds, then record the values of the added bindings.

To add bindings, use the bindings methods: Bind, BindComponent and BindAll.

Note that dt is not added the first time this function is called so that the clip will start at 0.0f. This means the forwarding only starts on the subsequent calls.