AnimatorController.CreateBlendTreeInController

매뉴얼로 전환
public Animations.AnimatorState CreateBlendTreeInController (string name, out Animations.BlendTree tree);
public Animations.AnimatorState CreateBlendTreeInController (string name, out Animations.BlendTree tree, int layerIndex);

파라미터

nameThe name of the BlendTree.
treeThe created BlendTree.
layerIndexThe index where the BlendTree will be created.

설명

Creates a BlendTree in a new AnimatorState.

The BlendTree will be a sub asset of the AnimatorController. This function pushes an Undo operation.