Version: 2017.2

Unwrapping.GeneratePerTriangleUV

매뉴얼로 전환
public static Vector2[] GeneratePerTriangleUV (Mesh src);

파라미터

src The source mesh to generate UVs for.

반환

Vector2[] The list of UVs generated.

설명

Will generate per-triangle uv (3 UVs for each triangle) with default settings.

You'll need to merge them yourself.


public static Vector2[] GeneratePerTriangleUV (Mesh src, UnwrapParam settings);

파라미터

src The source mesh to generate UVs for.
settings Allows you to specify custom parameters to control the unwrapping.

반환

Vector2[] The list of UVs generated.

설명

Will generate per-triangle uv (3 UVs for each triangle) with provided settings.

You'll need to merge them yourself.