Version: 2017.2
public void OnEndDrag (EventSystems.PointerEventData eventData);

설명

Handling for when the content has finished being dragged.

using UnityEngine;
using System.Collections;
using UnityEngine.EventSystems; // Required when using event data

public class ExampleClass : MonoBehaviour, IEndDragHandler // required interface when using the OnEndDrag method. { //Do this when the user stops dragging this UI Element. public void OnEndDrag(PointerEventData data) { Debug.Log("Stopped dragging " + this.name + "!"); } }