Scene.GetRootGameObjects

매뉴얼로 전환
public GameObject[] GetRootGameObjects ();

반환

GameObject[] An array of game objects.

설명

Returns all the root game objects in the scene.


public void GetRootGameObjects (List<GameObject> rootGameObjects);

파라미터

rootGameObjects A list which is used to return the root game objects.

설명

Returns all the root game objects in the scene.

Please make sure the list capacity is bigger than Scene.rootCount, then Unity will not allocate memory internally.