hostId | Host ID associated with this connection (Retrieved when calling NetworkTransport.AddHost). |
error | Error (can be cast to NetworkError for more information). |
xboxOneEndPoint | A valid System.EndPoint. |
exceptionConnectionId | Set to 0 in the case of a default connection. |
int A unique connection identifier on success (otherwise zero).
Try to establish connection to other peer, where the peer is specified using a C# System.EndPoint.
This is primarily useful on platforms (such as Xbox One) that require passing in special structures representing the remote host (as compared to the usual IP/port combination).
This is also useful for libraries relying on using an IPEndPoint object.