struct in UnityEngine
The Inherit Velocity Module controls how the velocity of the emitter is transferred to the particles as they are emitted.
NOTE: The inherit velocity module only has an effect if the particle system is set to simulate in world space. If the system is simulating in local space, this module is ignored. See Also: ParticleSystem, ParticleSystem.inheritVelocity.
|curve||Curve to define how much emitter velocity is applied during the lifetime of a particle.|
|curveMultiplier||Change the curve multiplier.|
|enabled||Enable/disable the InheritVelocity module.|
|mode||How to apply emitter velocity to particles.|