Version: 2017.1

NetworkLobbyManager.OnLobbyServerCreateGamePlayer

매뉴얼로 전환
public GameObject OnLobbyServerCreateGamePlayer (Networking.NetworkConnection conn, short playerControllerId);

파라미터

conn The connection the player object is for.
playerControllerId The controllerId of the player on the connnection.

반환

GameObject A new GamePlayer object.

설명

This allows customization of the creation of the GamePlayer object on the server.

By default the gamePlayerPrefab is used to create the game-player, but this function allows that behaviour to be customized. The object returned from the function will be used to replace the lobby-player on the connection.