Version: 2017.1
public static void Assert (bool condition);
public static void Assert (bool condition, Object context);
public static void Assert (bool condition, object message);
public static void Assert (bool condition, object message, Object context);

파라미터

condition Condition you expect to be true.
context Object to which the message applies.
message String or object to be converted to string representation for display.

설명

Assert a condition and logs an error message to the Unity console on failure.

Message of a type of LogType.Assert is logged.