struct in UnityEngine.Experimental.Rendering
Parameters controlling culling process in CullResults.
Typical use case is to compute culling parameters from Camera data, see CullResults.GetCullingParameters.
| cullingMask | Layer mask used for culling. |
| cullingMatrix | World to clip space matrix. |
| cullingPlaneCount | Number of culling planes to use. |
| isOrthographic | True if camera is orthographic (this affects LOD culling). |
| lodParameters | LODGroup culling parameters. |
| position | Camera position. |
| reflectionProbeSortOptions | Visible reflection probes sorting options. |
| shadowDistance | Realtime shadows distance. |
| GetCullingPlane | Get a culling plane. |
| GetLayerCullDistance | Get per-layer culling distance. |
| SetCullingPlane | Set a culling plane. |
| SetLayerCullDistance | Set per-layer culling distance. |