Version: 5.4
public Collider collider ;

説明

ホイールにあたっている Collider

var wheel: WheelCollider;	
	
function Start() {
	wheel = GetComponent.<WheelCollider>();
}

// When attached to the WheelCollider, modifies tire friction based on // static friction of the ground material. function FixedUpdate() { var hit : WheelHit; if(wheel.GetGroundHit(hit)) { wheel.forwardFriction.stiffness = hit.collider.material.staticFriction; wheel.sidewaysFriction.stiffness = hit.collider.material.staticFriction; } }