十分なスペースがある場合にレイアウト要素に割り当てる推奨の高さ
using UnityEngine; using System.Collections; using UnityEngine.UI; // Required when using UI elements.
public class ExampleClass : MonoBehaviour { public Transform MyContentPanel;
//Sets the flexible height on on all children in the content panel. public void Start() { //Assign all the children of the content panel to an array. LayoutElement[] myLayoutElements = MyContentPanel.GetComponentsInChildren<LayoutElement> ();
//For each child in the array change its LayoutElement's preferred height size to 100. foreach(LayoutElement element in myLayoutElements) { element.preferredHeight = 100f; } } }