public void Invoke (string methodName, float time);

説明

設定した時間(単位は秒)にメソッドを呼び出します

using UnityEngine;
using System.Collections.Generic;

public class ExampleScript : MonoBehaviour {

// Launches a projectile in 2 seconds

Rigidbody projectile;

void Start() { Invoke("LaunchProjectile", 2); } void LaunchProjectile () { Rigidbody instance = Instantiate(projectile); instance.velocity = Random.insideUnitSphere * 5; }

}