Version: 5.4
public static void Clear ();

説明

ライトマップのアセットをすべて削除し、ベイク前の状態に戻します

Only those assets are deleted that are in the folder with the same name as the scene name AND their name follows the pattern LightmapFar-#.exr or LightmapNear-#.exr.

If LightmapEditorSettings.lockAtlas is disabled, it will also clear the lightmaps array and clear lightmap indices on all objects.

ベイクされたライトプローブもクリアされます。