other この衝突に含まれるその他の Collider


Collider が他のトリガーイベントに侵入したときに OnTriggerEnter が呼び出されます。

This message is sent to the trigger Collider and the Rigidbody (if any) that the trigger Collider belongs to, and to the Rigidbody (or the Collider if there is no Rigidbody) that touches the trigger. Notes: Trigger events are only sent if one of the Colliders also has a Rigidbody attached. Trigger events will be sent to disabled MonoBehaviours, to allow enabling Behaviours in response to collisions. OnTriggerEnter occurs on the FixedUpdate after a collision. The Colliders involved are not guaranteed to be at the point of initial contact.


using UnityEngine;
using System.Collections;

public class ExampleClass : MonoBehaviour { void OnTriggerEnter(Collider other) { Destroy(other.gameObject); } }