球状の風ゾーンの半径( WindZoneMode が Spherical に設定されているときのみ有効)
// Creates a Spherical Wind Zone and sets its radius to 10.
function Start() { var wind : WindZone = gameObject.AddComponent.<WindZone>(); wind.mode = WindZoneMode.Spherical; wind.radius = 10; }
// Creates a Spherical Wind Zone and sets its radius to 10.
void Start() { var wind = gameObject.AddComponent<WindZone>(); wind.mode = WindZoneMode.Spherical; wind.radius = 10f; }