Vector2 として (0, 0) から (1, 1) までの間で表現したスクロール位置。(0, 0) は左下の隅を表します。
#pragma strict // Required when Using UI elements. public var myScrollRect; public var myPosition = new Vector2(0.5, 0.5); public function Start() { //Change the current scroll position. myScrollRect.normalizedPosition = myPosition; }
using UnityEngine; using System.Collections; using UnityEngine.UI; // Required when Using UI elements.
public class ExampleClass : MonoBehaviour { public ScrollRect myScrollRect; public Vector2 myPosition = new Vector2(0.5,0.5); public void Start () { //Change the current scroll position. myScrollRect.normalizedPosition = myPosition; } }