GUIStyle 名で GUIStyle オブジェクトを検索します。ない場合は null を返します
// Checks if a style name exists
var aStyleName : String = "A Style I have"; function OnGUI() { if(GUI.skin.FindStyle(aStyleName) == null) { Debug.LogWarning("No style named \"" + aStyleName + "\" could be found"); } }
using UnityEngine; using System.Collections;
public class ExampleClass : MonoBehaviour { public string aStyleName = "A Style I have"; void OnGUI() { if (GUI.skin.FindStyle(aStyleName) == null) Debug.LogWarning("No style named \"" + aStyleName + "\" could be found"); } }