ストアを自作するには IStore インターフェースを実装する必要があり、各メソッドは各セクションで説明します。
using UnityEngine.Purchasing.Extension;
public class MyStore : IStore
{
private IStoreCallback callback;
public void Initialize (IStoreCallback callback)
{
this.callback = callback;
}
public void RetrieveProducts (System.Collections.ObjectModel.ReadOnlyCollection<UnityEngine.Purchasing.ProductDefinition> products)
{
// Fetch product information and invoke callback.OnProductsRetrieved();
}
public void Purchase (UnityEngine.Purchasing.ProductDefinition product, string developerPayload)
{
// Start the purchase flow and call either callback.OnPurchaseSucceeded() or callback.OnPurchaseFailed()
}
public void FinishTransaction (UnityEngine.Purchasing.ProductDefinition product, string transactionId)
{
// Perform transaction related housekeeping
}
}