This enum describes the state of VFXSpawner.
| Finished | If the VFXSpawner is in this state then it has finished and is currently awaiting a Play invocation. This is the default and final state. |
| DelayingBeforeLoop | If the VFXSpawner is in this state, then it is waiting before it starts a loop. |
| Looping | If the VFXSpawner is in this state, then it is currently looping. When in this state, VFXSpawnerState.playing is true. |
| DelayingAfterLoop | If the VFXSpawner is in this state, then it is waiting after a loop has reached the end. |