| x | X coordinate to access a pixel. |
| y | Y coordinate to access a pixel. |
| z | Z coordinate to access a pixel. |
| mipLevel | The mipmap level to be accessed. |
Color The color of the pixel.
Returns the pixel color that represents one mip level of the 3D texture at coordinates (x,y,z).
Texture.isReadable must be true, otherwise this function will fail. GetPixel is not available on Textures using Crunch texture compression.
See Also: SetPixel, SetPixels, SetPixels32, GetPixelBilinear, GetPixels, GetPixels32, Apply functions.