| name | プロパティーの名前 | 
| nameID | The name ID of the property. Use Shader.PropertyToID to get this ID. | 
bool Returns true if MaterialPropertyBlock has this property.
This method is deprecated. Use HasFloat or HasInteger instead.
See Also: MaterialPropertyBlock, HasProperty, HasFloat, HasTexture, HasBuffer, HasColor, HasConstantBuffer, HasMatrix, HasVector.