Version: 2019.4
public void SetTangents (Vector4[] inTangents);
public void SetTangents (List<Vector4> inTangents);
public void SetTangents (NativeArray<T> inTangents);

パラメーター

inTangents頂点ごとの接線

説明

メッシュの接線を設定します。

See Also: tangents property.


public void SetTangents (Vector4[] inTangents, int start, int length);
public void SetTangents (List<Vector4> inTangents, int start, int length);
public void SetTangents (NativeArray<T> inTangents, int start, int length);

パラメーター

inTangents頂点ごとの接線
startIndex of the first element to take from the input array.
lengthNumber of elements to take from the input array.

説明

Sets the tangents of the Mesh, using a part of the input array.

This method behaves as if you called SetTangents with an array that is a slice of the whole array, starting at start index and being of a given length. The resulting Mesh has length amount of vertices.