Version: 2019.4
public static Rendering.GraphicsFence CreateAsyncGraphicsFence (Rendering.SynchronisationStage stage= SynchronisationStage.PixelProcessing);
public static Rendering.GraphicsFence CreateAsyncGraphicsFence ();

パラメーター

stageThe synchronization stage. See Graphics.CreateGraphicsFence.

戻り値

GraphicsFence Returns a new GraphicsFence.

説明

Shortcut for calling Graphics.CreateGraphicsFence with GraphicsFenceType.AsyncQueueSynchronization as the first parameter.