Version: 2019.1
public Ray2D (Vector2 origin, Vector2 direction);

パラメーター

Vector2Origin.
Vector2Direction.

説明

Creates a 2D ray starting at origin along direction.

using UnityEngine;

public class ExampleClass : MonoBehaviour { void Start() { // Create a ray from the transform position along the transform's z-axis Ray2D ray = new Ray2D(transform.position, transform.forward); } }