Version: 2018.4
public static void SetShowRigidbodies (PhysicsVisualizationSettings.FilterWorkflow filterWorkflow, bool show);

説明

Should any Rigidbodies for the given filterWorkflow be considered by the display filter.

Kinematic Rigidbodies can be further filtered by SetShowKinematicBodies. Sleeping Rigidbodies can be further filtered by SetShowSleepingBodies.

See Also: filterWorkflow, Rigidbody.