設定した時間(単位は秒)にメソッドを呼び出します
using UnityEngine; using System.Collections.Generic;
public class ExampleScript : MonoBehaviour { // Launches a projectile in 2 seconds
Rigidbody projectile;
void Start() { Invoke("LaunchProjectile", 2); }
void LaunchProjectile() { Rigidbody instance = Instantiate(projectile); instance.velocity = Random.insideUnitSphere * 5; } }