Version: 2018.4
public Vector3 LocalToCellInterpolated (Vector3 localPosition);

パラメーター

localPositionLocal Position to convert.

戻り値

Vector3 Interpolated cell position of the local position.

説明

Converts a local position to cell position.

Returns the interpolated cell position in floats, rather than the exact cell position.

// Move GameObject left by 1/4th of cell width of parent GridLayout
using UnityEngine;

public class ExampleClass : MonoBehaviour { void Start() { GridLayout gridLayout = transform.parent.GetComponent<GridLayout>(); Vector3 cellPosition = gridLayout.LocalToCellInterpolated(transform.localPosition); cellPosition += Vector3.left * 0.25f; transform.localPosition = gridLayout.CellToLocalInterpolated(cellPosition); } }