Version: 2018.4

ComputeBufferConstructor

マニュアルに切り替える
public ComputeBuffer (int count, int stride);
public ComputeBuffer (int count, int stride, ComputeBufferType type);

パラメーター

countバッファ要素の数
strideSize of one element in the buffer. Has to match size of buffer type in the shader. See Compute Shaders for cross-platform compatibility information.
typeType of the buffer, default is ComputeBufferType.Default (structured buffer).

説明

Compute Buffer を作成します

Release を使用して必要なくなったバッファをリリースします

See Also: SystemInfo.supportsComputeShaders, ComputeShader class, Shader.SetGlobalBuffer, Material.SetBuffer, Compute Shaders.