OnPostRender is called after a camera has finished rendering the Scene.
このメッセージはカメラにアタッチされているすべてのスクリプトに送られます。
関連項目: onPostRender デリゲート
using UnityEngine;
public class Example : MonoBehaviour { // This script lets you enable/disable fog per camera. // by enabling or disabling the script in the title of the inspector // you can turn fog on or off per camera.
bool revertFogState = false;
void OnPreRender() { revertFogState = RenderSettings.fog; RenderSettings.fog = enabled; }
void OnPostRender() { RenderSettings.fog = revertFogState; } }