Constant Force 2D は Rigidbody 2D に一定力を加えるための手軽なユーティリティーです。ロケットなど、1 回限り使用するオブジェクトで、最初から高速の状態で開始するのではなく時間とともに加速させたい場合に最適です。
Constant Force 2D は直線的な力と回転 (角度の) 力の両方の力を継続的に Rigidbody 2D に対して加えます。そのたびごとに、物理エンジンはランタイム時に更新します。
プロパティ | 機能 |
---|---|
Force | 物理演算の度に Rigidbody 2D に対して加えられる直線力。 |
Relative Force | 物理演算の度に Rigidbody 2D に適用される、Rigidbody 2D の座標系に相対的な直線力。 |
Torque | 物理演算の度に Rigidbody 2D に対して加えられる回転力。 |
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