Version: 2021.3
言語: 日本語
public void DestroyPlayable (U playable);


playable The playable to destroy.


Destroys the Playable.

Playables connected to the destroyed Playable output ports are orphaned. These orphaned Playables still exist in the PlayableGraph. Orphaned Playables are not updated until they are connected to a branch that is connected to a PlayableOutput.