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    Class SimulationImageTrackingSubsystem

    Simulation implementation of XRImageTrackingSubsystem. Do not create this directly. Use the SubsystemManager instead.

    Inheritance
    Object
    SubsystemWithProvider
    UnityEngine.SubsystemsImplementation.SubsystemWithProvider<XRImageTrackingSubsystem, XRImageTrackingSubsystemDescriptor, XRImageTrackingSubsystem.Provider>
    TrackingSubsystem<XRTrackedImage, XRImageTrackingSubsystem, XRImageTrackingSubsystemDescriptor, XRImageTrackingSubsystem.Provider>
    XRImageTrackingSubsystem
    SimulationImageTrackingSubsystem
    Inherited Members
    XRImageTrackingSubsystem.OnStart()
    XRImageTrackingSubsystem.OnStop()
    XRImageTrackingSubsystem.imageLibrary
    XRImageTrackingSubsystem.CreateRuntimeLibrary(XRReferenceImageLibrary)
    XRImageTrackingSubsystem.GetChanges(Allocator)
    XRImageTrackingSubsystem.requestedMaxNumberOfMovingImages
    XRImageTrackingSubsystem.currentMaxNumberOfMovingImages
    TrackingSubsystem<XRTrackedImage, XRImageTrackingSubsystem, XRImageTrackingSubsystemDescriptor, XRImageTrackingSubsystem.Provider>.GetChanges(Allocator)
    UnityEngine.SubsystemsImplementation.SubsystemWithProvider<UnityEngine.XR.ARSubsystems.XRImageTrackingSubsystem, UnityEngine.XR.ARSubsystems.XRImageTrackingSubsystemDescriptor, UnityEngine.XR.ARSubsystems.XRImageTrackingSubsystem.Provider>.OnCreate()
    UnityEngine.SubsystemsImplementation.SubsystemWithProvider<UnityEngine.XR.ARSubsystems.XRImageTrackingSubsystem, UnityEngine.XR.ARSubsystems.XRImageTrackingSubsystemDescriptor, UnityEngine.XR.ARSubsystems.XRImageTrackingSubsystem.Provider>.OnStart()
    UnityEngine.SubsystemsImplementation.SubsystemWithProvider<UnityEngine.XR.ARSubsystems.XRImageTrackingSubsystem, UnityEngine.XR.ARSubsystems.XRImageTrackingSubsystemDescriptor, UnityEngine.XR.ARSubsystems.XRImageTrackingSubsystem.Provider>.OnStop()
    UnityEngine.SubsystemsImplementation.SubsystemWithProvider<UnityEngine.XR.ARSubsystems.XRImageTrackingSubsystem, UnityEngine.XR.ARSubsystems.XRImageTrackingSubsystemDescriptor, UnityEngine.XR.ARSubsystems.XRImageTrackingSubsystem.Provider>.OnDestroy()
    UnityEngine.SubsystemsImplementation.SubsystemWithProvider<UnityEngine.XR.ARSubsystems.XRImageTrackingSubsystem, UnityEngine.XR.ARSubsystems.XRImageTrackingSubsystemDescriptor, UnityEngine.XR.ARSubsystems.XRImageTrackingSubsystem.Provider>.subsystemDescriptor
    UnityEngine.SubsystemsImplementation.SubsystemWithProvider<UnityEngine.XR.ARSubsystems.XRImageTrackingSubsystem, UnityEngine.XR.ARSubsystems.XRImageTrackingSubsystemDescriptor, UnityEngine.XR.ARSubsystems.XRImageTrackingSubsystem.Provider>.provider
    SubsystemWithProvider.Start()
    SubsystemWithProvider.Stop()
    SubsystemWithProvider.Destroy()
    UnityEngine.SubsystemsImplementation.SubsystemWithProvider.OnDestroy()
    SubsystemWithProvider.running
    Object.ToString()
    Object.Equals(Object)
    Object.Equals(Object, Object)
    Object.ReferenceEquals(Object, Object)
    Object.GetHashCode()
    Object.GetType()
    Object.MemberwiseClone()
    Namespace: UnityEngine.XR.Simulation
    Syntax
    public sealed class SimulationImageTrackingSubsystem : XRImageTrackingSubsystem, ISubsystem
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