Class Vector4Divide
Returns the component-wise quotient of two 4D vectors.
Inherited Members
Namespace: Unity.VisualScripting
Syntax
[UnitCategory("Math/Vector 4")]
[UnitTitle("Divide")]
public sealed class Vector4Divide : Divide<Vector4>, IUnit, IGraphElementWithDebugData, IGraphElement, IGraphItem, INotifiedCollectionItem, IDisposable, IPrewarmable, IAotStubbable, IIdentifiable, IAnalyticsIdentifiable
Properties
defaultDividend
Declaration
protected override Vector4 defaultDividend { get; }
Property Value
Type | Description |
---|---|
Vector4 |
Overrides
Unity.VisualScripting.Divide<UnityEngine.Vector4>.defaultDividend
defaultDivisor
Declaration
protected override Vector4 defaultDivisor { get; }
Property Value
Type | Description |
---|---|
Vector4 |
Overrides
Unity.VisualScripting.Divide<UnityEngine.Vector4>.defaultDivisor
Methods
Operation(Vector4, Vector4)
Declaration
public override Vector4 Operation(Vector4 a, Vector4 b)
Parameters
Type | Name | Description |
---|---|---|
Vector4 | a | |
Vector4 | b |
Returns
Type | Description |
---|---|
Vector4 |
Overrides
Unity.VisualScripting.Divide<UnityEngine.Vector4>.Operation(UnityEngine.Vector4, UnityEngine.Vector4)