Class Vector3Divide
Returns the component-wise quotient of two 3D vectors.
Inherited Members
Namespace: Unity.VisualScripting
Syntax
[UnitCategory("Math/Vector 3")]
[UnitTitle("Divide")]
public sealed class Vector3Divide : Divide<Vector3>, IUnit, IGraphElementWithDebugData, IGraphElement, IGraphItem, INotifiedCollectionItem, IDisposable, IPrewarmable, IAotStubbable, IIdentifiable, IAnalyticsIdentifiable
Properties
defaultDividend
Declaration
protected override Vector3 defaultDividend { get; }
Property Value
Type | Description |
---|---|
Vector3 |
Overrides
Unity.VisualScripting.Divide<UnityEngine.Vector3>.defaultDividend
defaultDivisor
Declaration
protected override Vector3 defaultDivisor { get; }
Property Value
Type | Description |
---|---|
Vector3 |
Overrides
Unity.VisualScripting.Divide<UnityEngine.Vector3>.defaultDivisor
Methods
Operation(Vector3, Vector3)
Declaration
public override Vector3 Operation(Vector3 a, Vector3 b)
Parameters
Type | Name | Description |
---|---|---|
Vector3 | a | |
Vector3 | b |
Returns
Type | Description |
---|---|
Vector3 |
Overrides
Unity.VisualScripting.Divide<UnityEngine.Vector3>.Operation(UnityEngine.Vector3, UnityEngine.Vector3)