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    Class ValueOutputWidget

    Inheritance
    Object
    Widget<FlowCanvas, ValueOutput>
    UnitPortWidget<ValueOutput>
    UnitOutputPortWidget<ValueOutput>
    ValueOutputWidget
    Inherited Members
    UnitOutputPortWidget<ValueOutput>.edge
    UnitPortWidget<ValueOutput>.port
    UnitPortWidget<ValueOutput>.unit
    UnitPortWidget<ValueOutput>.unitWidget
    UnitPortWidget<ValueOutput>.IUnitPortWidget.port
    UnitPortWidget<ValueOutput>.description
    UnitPortWidget<ValueOutput>.inspectorMetadata
    UnitPortWidget<ValueOutput>.inspector
    UnitPortWidget<ValueOutput>.FetchMetadata()
    UnitPortWidget<ValueOutput>.FetchInspectorMetadata()
    UnitPortWidget<ValueOutput>.CacheDescription()
    UnitPortWidget<ValueOutput>.CacheMetadata()
    UnitPortWidget<ValueOutput>.foregroundRequiresInput
    UnitPortWidget<ValueOutput>.wouldDisconnect
    UnitPortWidget<ValueOutput>.willDisconnect
    UnitPortWidget<ValueOutput>.canStartConnection
    UnitPortWidget<ValueOutput>.HandleInput()
    UnitPortWidget<ValueOutput>.positionDependencies
    UnitPortWidget<ValueOutput>.positionDependers
    UnitPortWidget<ValueOutput>.y
    UnitPortWidget<ValueOutput>.position
    UnitPortWidget<ValueOutput>.handlePosition
    UnitPortWidget<ValueOutput>.labelPosition
    UnitPortWidget<ValueOutput>.iconPosition
    UnitPortWidget<ValueOutput>.inspectorPosition
    UnitPortWidget<ValueOutput>.identifierPosition
    UnitPortWidget<ValueOutput>.surroundPosition
    UnitPortWidget<ValueOutput>.hotArea
    UnitPortWidget<ValueOutput>.CachePosition()
    UnitPortWidget<ValueOutput>.GetInnerWidth()
    UnitPortWidget<ValueOutput>.GetHeight()
    UnitPortWidget<ValueOutput>.zIndex
    UnitPortWidget<ValueOutput>.canClip
    UnitPortWidget<ValueOutput>.showInspector
    UnitPortWidget<ValueOutput>.showIcon
    UnitPortWidget<ValueOutput>.showLabel
    UnitPortWidget<ValueOutput>.dim
    UnitPortWidget<ValueOutput>.DrawBackground()
    UnitPortWidget<ValueOutput>.DrawForeground()
    UnitPortWidget<ValueOutput>.DrawOverlay()
    Widget<FlowCanvas, ValueOutput>.context
    Widget<FlowCanvas, ValueOutput>.reference
    Widget<FlowCanvas, ValueOutput>.graph
    Widget<FlowCanvas, ValueOutput>.canvas
    Widget<FlowCanvas, ValueOutput>.IWidget.canvas
    Widget<FlowCanvas, ValueOutput>.selection
    Widget<FlowCanvas, ValueOutput>.window
    Widget<FlowCanvas, ValueOutput>.mousePosition
    Widget<FlowCanvas, ValueOutput>.disposed
    Widget<FlowCanvas, ValueOutput>.Dispose()
    Widget<FlowCanvas, ValueOutput>.e
    Widget<FlowCanvas, ValueOutput>.ToString()
    Widget<FlowCanvas, ValueOutput>.subWidgets
    Widget<FlowCanvas, ValueOutput>.SubWidgetsChanged()
    Widget<FlowCanvas, ValueOutput>.item
    Widget<FlowCanvas, ValueOutput>.IWidget.item
    Widget<FlowCanvas, ValueOutput>.hasDescriptor
    Widget<FlowCanvas, ValueOutput>.metadata
    Widget<FlowCanvas, ValueOutput>.FetchMetadata()
    Widget<FlowCanvas, ValueOutput>.CacheItemFirstTime()
    Widget<FlowCanvas, ValueOutput>.CacheItem()
    Widget<FlowCanvas, ValueOutput>.CacheMetadata()
    Widget<FlowCanvas, ValueOutput>.CacheDescription()
    Widget<FlowCanvas, ValueOutput>.RegisterControl()
    Widget<FlowCanvas, ValueOutput>.BeforeFrame()
    Widget<FlowCanvas, ValueOutput>.HandleCapture()
    Widget<FlowCanvas, ValueOutput>.HandleInput()
    Widget<FlowCanvas, ValueOutput>.HandleRelease()
    Widget<FlowCanvas, ValueOutput>.Update()
    Widget<FlowCanvas, ValueOutput>.snapToGrid
    Widget<FlowCanvas, ValueOutput>.isPositionValid
    Widget<FlowCanvas, ValueOutput>.positionDependers
    Widget<FlowCanvas, ValueOutput>.positionDependencies
    Widget<FlowCanvas, ValueOutput>.position
    Widget<FlowCanvas, ValueOutput>.zIndex
    Widget<FlowCanvas, ValueOutput>.Reposition()
    Widget<FlowCanvas, ValueOutput>.CachePositionFirstPass()
    Widget<FlowCanvas, ValueOutput>.CachePosition()
    Widget<FlowCanvas, ValueOutput>.BringToFront()
    Widget<FlowCanvas, ValueOutput>.SendToBack()
    Widget<FlowCanvas, ValueOutput>.canClip
    Widget<FlowCanvas, ValueOutput>.clippingPosition
    Widget<FlowCanvas, ValueOutput>.OnViewportChange()
    Widget<FlowCanvas, ValueOutput>.isVisible
    Widget<FlowCanvas, ValueOutput>.hotArea
    Widget<FlowCanvas, ValueOutput>.isMouseThrough
    Widget<FlowCanvas, ValueOutput>.isMouseOver
    Widget<FlowCanvas, ValueOutput>.OnContext()
    Widget<FlowCanvas, ValueOutput>.HandleContext()
    Widget<FlowCanvas, ValueOutput>.contextOptions
    Widget<FlowCanvas, ValueOutput>.debug
    Widget<FlowCanvas, ValueOutput>.foregroundRequiresInput
    Widget<FlowCanvas, ValueOutput>.backgroundRequiresInput
    Widget<FlowCanvas, ValueOutput>.overlayRequiresInput
    Widget<FlowCanvas, ValueOutput>.DrawForeground()
    Widget<FlowCanvas, ValueOutput>.DrawBackground()
    Widget<FlowCanvas, ValueOutput>.DrawOverlay()
    Widget<FlowCanvas, ValueOutput>.dim
    Widget<FlowCanvas, ValueOutput>.BeginDim()
    Widget<FlowCanvas, ValueOutput>.EndDim()
    Widget<FlowCanvas, ValueOutput>.UpdateDim()
    Namespace: Unity.VisualScripting
    Syntax
    [Widget(typeof(ValueOutput))]
    public class ValueOutputWidget : UnitOutputPortWidget<ValueOutput>, IUnitPortWidget, IWidget, IDisposable

    Constructors

    ValueOutputWidget(FlowCanvas, ValueOutput)

    Declaration
    public ValueOutputWidget(FlowCanvas canvas, ValueOutput port)
    Parameters
    Type Name Description
    FlowCanvas canvas
    ValueOutput port

    Properties

    color

    Declaration
    public override Color color { get; }
    Property Value
    Type Description
    Color
    Overrides
    Unity.VisualScripting.UnitPortWidget<Unity.VisualScripting.ValueOutput>.color

    colorIfActive

    Declaration
    protected override bool colorIfActive { get; }
    Property Value
    Type Description
    Boolean
    Overrides
    Unity.VisualScripting.UnitPortWidget<Unity.VisualScripting.ValueOutput>.colorIfActive

    handleTextureConnected

    Declaration
    protected override Texture handleTextureConnected { get; }
    Property Value
    Type Description
    Texture
    Overrides
    Unity.VisualScripting.UnitPortWidget<Unity.VisualScripting.ValueOutput>.handleTextureConnected

    handleTextureUnconnected

    Declaration
    protected override Texture handleTextureUnconnected { get; }
    Property Value
    Type Description
    Texture
    Overrides
    Unity.VisualScripting.UnitPortWidget<Unity.VisualScripting.ValueOutput>.handleTextureUnconnected

    Extension Methods

    XAnalyserProvider.Analyser(Object, IGraphContext)
    XAnalyserProvider.Analyser<TAnalyser>(Object, IGraphContext)
    XAnalyserProvider.Analysis(Object, IGraphContext)
    XAnalyserProvider.Analysis<TAnalysis>(Object, IGraphContext)
    XAnalyserProvider.Analyser(Object, GraphReference)
    XAnalyserProvider.Analyser<TAnalyser>(Object, GraphReference)
    XAnalyserProvider.Analysis(Object, GraphReference)
    XAnalyserProvider.Analysis<TAnalysis>(Object, GraphReference)
    XDescriptorProvider.Describe(Object)
    XDescriptorProvider.HasDescriptor(Object)
    XDescriptorProvider.Descriptor(Object)
    XDescriptorProvider.Descriptor<TDescriptor>(Object)
    XDescriptorProvider.Description(Object)
    XDescriptorProvider.Description<TDescription>(Object)
    Cloning.Clone(Object, ICloner, Boolean)
    Cloning.Clone<T>(T, ICloner, Boolean)
    Cloning.CloneViaFakeSerialization(Object)
    Cloning.CloneViaFakeSerialization<T>(T)
    ConversionUtility.IsConvertibleTo(Object, Type, Boolean)
    ConversionUtility.IsConvertibleTo<T>(Object, Boolean)
    ConversionUtility.ConvertTo(Object, Type)
    ConversionUtility.ConvertTo<T>(Object)
    TypeUtility.ToShortString(Object, Int32)
    Serialization.CloneViaSerialization<T>(T, Boolean)
    Serialization.CloneViaSerializationInto<TSource, TDestination>(TSource, ref TDestination, Boolean)
    Serialization.Serialize(Object, Boolean)
    LinqUtility.Yield<T>(T)
    UnityObjectUtility.IsUnityNull(Object)
    UnityObjectUtility.ToSafeString(Object)
    トップに戻る
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