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    Class StaticPropertyAccessor<TProperty>

    Inheritance
    Object
    StaticPropertyAccessor<TProperty>
    Namespace: Unity.VisualScripting
    Syntax
    public class StaticPropertyAccessor<TProperty> : IOptimizedAccessor
    Type Parameters
    Name Description
    TProperty

    Constructors

    StaticPropertyAccessor(PropertyInfo)

    Declaration
    public StaticPropertyAccessor(PropertyInfo propertyInfo)
    Parameters
    Type Name Description
    PropertyInfo propertyInfo

    Methods

    Compile()

    Declaration
    public void Compile()
    Implements
    IOptimizedAccessor.Compile()

    GetValue(Object)

    Declaration
    public object GetValue(object target)
    Parameters
    Type Name Description
    Object target
    Returns
    Type Description
    Object
    Implements
    IOptimizedAccessor.GetValue(Object)

    SetValue(Object, Object)

    Declaration
    public void SetValue(object target, object value)
    Parameters
    Type Name Description
    Object target
    Object value
    Implements
    IOptimizedAccessor.SetValue(Object, Object)

    Extension Methods

    XAnalyserProvider.Analyser(Object, IGraphContext)
    XAnalyserProvider.Analyser<TAnalyser>(Object, IGraphContext)
    XAnalyserProvider.Analysis(Object, IGraphContext)
    XAnalyserProvider.Analysis<TAnalysis>(Object, IGraphContext)
    XAnalyserProvider.Analyser(Object, GraphReference)
    XAnalyserProvider.Analyser<TAnalyser>(Object, GraphReference)
    XAnalyserProvider.Analysis(Object, GraphReference)
    XAnalyserProvider.Analysis<TAnalysis>(Object, GraphReference)
    XDescriptorProvider.Describe(Object)
    XDescriptorProvider.HasDescriptor(Object)
    XDescriptorProvider.Descriptor(Object)
    XDescriptorProvider.Descriptor<TDescriptor>(Object)
    XDescriptorProvider.Description(Object)
    XDescriptorProvider.Description<TDescription>(Object)
    Cloning.Clone(Object, ICloner, Boolean)
    Cloning.Clone<T>(T, ICloner, Boolean)
    Cloning.CloneViaFakeSerialization(Object)
    Cloning.CloneViaFakeSerialization<T>(T)
    ConversionUtility.IsConvertibleTo(Object, Type, Boolean)
    ConversionUtility.IsConvertibleTo<T>(Object, Boolean)
    ConversionUtility.ConvertTo(Object, Type)
    ConversionUtility.ConvertTo<T>(Object)
    TypeUtility.ToShortString(Object, Int32)
    Serialization.CloneViaSerialization<T>(T, Boolean)
    Serialization.CloneViaSerializationInto<TSource, TDestination>(TSource, ref TDestination, Boolean)
    Serialization.Serialize(Object, Boolean)
    LinqUtility.Yield<T>(T)
    UnityObjectUtility.IsUnityNull(Object)
    UnityObjectUtility.ToSafeString(Object)
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