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    Class StateUnitDescriptor

    Inheritance
    Object
    Assigner<StateUnit, UnitDescription>
    Descriptor<StateUnit, UnitDescription>
    UnitDescriptor<StateUnit>
    NesterUnitDescriptor<StateUnit>
    StateUnitDescriptor
    Inherited Members
    NesterUnitDescriptor<StateUnit>.DefinedTitle()
    NesterUnitDescriptor<StateUnit>.DefinedSummary()
    NesterUnitDescriptor<StateUnit>.DefinedShortTitle()
    NesterUnitDescriptor<StateUnit>.DefinedSurtitle()
    UnitDescriptor<StateUnit>.unitType
    UnitDescriptor<StateUnit>.unit
    UnitDescriptor<StateUnit>.IUnitDescriptor.unit
    UnitDescriptor<StateUnit>.FreeReflectedDescriptions()
    UnitDescriptor<StateUnit>.reflectedDescription
    UnitDescriptor<StateUnit>.ReflectedPortDescription(IUnitPort)
    UnitDescriptor<StateUnit>.Title()
    UnitDescriptor<StateUnit>.ShortTitle()
    UnitDescriptor<StateUnit>.Surtitle()
    UnitDescriptor<StateUnit>.Subtitle()
    UnitDescriptor<StateUnit>.Summary()
    UnitDescriptor<StateUnit>.Icon()
    UnitDescriptor<StateUnit>.Icons()
    UnitDescriptor<StateUnit>.DefaultTitle()
    UnitDescriptor<StateUnit>.ErrorTitle(Exception)
    UnitDescriptor<StateUnit>.DefaultShortTitle()
    UnitDescriptor<StateUnit>.ErrorShortTitle(Exception)
    UnitDescriptor<StateUnit>.DefaultSurtitle()
    UnitDescriptor<StateUnit>.ErrorSurtitle(Exception)
    UnitDescriptor<StateUnit>.DefinedSubtitle()
    UnitDescriptor<StateUnit>.DefaultSubtitle()
    UnitDescriptor<StateUnit>.ErrorSubtitle(Exception)
    UnitDescriptor<StateUnit>.DefaultSummary()
    UnitDescriptor<StateUnit>.ErrorSummary(Exception)
    UnitDescriptor<StateUnit>.DefinedIcon()
    UnitDescriptor<StateUnit>.DefaultIcon()
    UnitDescriptor<StateUnit>.ErrorIcon(Exception)
    UnitDescriptor<StateUnit>.DefinedIcons()
    UnitDescriptor<StateUnit>.DefaultIcons()
    UnitDescriptor<StateUnit>.ErrorIcons(Exception)
    UnitDescriptor<StateUnit>.DescribePort(IUnitPort, UnitPortDescription)
    UnitDescriptor<StateUnit>.DefinedPort(IUnitPort, UnitPortDescription)
    Descriptor<StateUnit, UnitDescription>.ValueChanged()
    Descriptor<StateUnit, UnitDescription>.Title()
    Descriptor<StateUnit, UnitDescription>.Summary()
    Descriptor<StateUnit, UnitDescription>.Icon()
    Descriptor<StateUnit, UnitDescription>.IDescriptor.target
    Descriptor<StateUnit, UnitDescription>.description
    Descriptor<StateUnit, UnitDescription>.IDescriptor.description
    Assigner<StateUnit, UnitDescription>.target
    Assigner<StateUnit, UnitDescription>.assignee
    Assigner<StateUnit, UnitDescription>.isDirty
    Assigner<StateUnit, UnitDescription>.Validate()
    Assigner<StateUnit, UnitDescription>.AssignAll()
    Assigner<StateUnit, UnitDescription>.AssignTransient()
    Assigner<StateUnit, UnitDescription>.assignments
    Assigner<StateUnit, UnitDescription>.transientAssignments
    Namespace: Unity.VisualScripting
    Syntax
    [Descriptor(typeof(StateUnit))]
    public class StateUnitDescriptor : NesterUnitDescriptor<StateUnit>, IAssigner, IUnitDescriptor, IDescriptor

    Constructors

    StateUnitDescriptor(StateUnit)

    Declaration
    public StateUnitDescriptor(StateUnit unit)
    Parameters
    Type Name Description
    StateUnit unit

    Extension Methods

    XAnalyserProvider.Analyser(Object, IGraphContext)
    XAnalyserProvider.Analyser<TAnalyser>(Object, IGraphContext)
    XAnalyserProvider.Analysis(Object, IGraphContext)
    XAnalyserProvider.Analysis<TAnalysis>(Object, IGraphContext)
    XAnalyserProvider.Analyser(Object, GraphReference)
    XAnalyserProvider.Analyser<TAnalyser>(Object, GraphReference)
    XAnalyserProvider.Analysis(Object, GraphReference)
    XAnalyserProvider.Analysis<TAnalysis>(Object, GraphReference)
    XDescriptorProvider.Describe(Object)
    XDescriptorProvider.HasDescriptor(Object)
    XDescriptorProvider.Descriptor(Object)
    XDescriptorProvider.Descriptor<TDescriptor>(Object)
    XDescriptorProvider.Description(Object)
    XDescriptorProvider.Description<TDescription>(Object)
    Cloning.Clone(Object, ICloner, Boolean)
    Cloning.Clone<T>(T, ICloner, Boolean)
    Cloning.CloneViaFakeSerialization(Object)
    Cloning.CloneViaFakeSerialization<T>(T)
    ConversionUtility.IsConvertibleTo(Object, Type, Boolean)
    ConversionUtility.IsConvertibleTo<T>(Object, Boolean)
    ConversionUtility.ConvertTo(Object, Type)
    ConversionUtility.ConvertTo<T>(Object)
    TypeUtility.ToShortString(Object, Int32)
    Serialization.CloneViaSerialization<T>(T, Boolean)
    Serialization.CloneViaSerializationInto<TSource, TDestination>(TSource, ref TDestination, Boolean)
    Serialization.Serialize(Object, Boolean)
    LinqUtility.Yield<T>(T)
    UnityObjectUtility.IsUnityNull(Object)
    UnityObjectUtility.ToSafeString(Object)
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